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	<title>no, really &#187; tech</title>
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	<description>like I said</description>
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		<title>the generalist</title>
		<link>http://blog.noreally.org/2008/06/12/the-generalist/</link>
		<comments>http://blog.noreally.org/2008/06/12/the-generalist/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 14:37:27 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2008/06/12/the-generalist/</guid>
		<description><![CDATA[I&#8217;ve always done whatever it takes to get the job done, which often means learning stuff I&#8217;ve never done before.  In the past few months, I&#8217;ve done a lot of sysadmin work for myself &#8211; Ezra is rediculously amazing, but for the little stuff there was no reason to bother him.
In the past few weeks, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>flocking: less like sheep, more like birds</title>
		<link>http://blog.noreally.org/2007/09/24/flocking-less-like-sheep-more-like-birds/</link>
		<comments>http://blog.noreally.org/2007/09/24/flocking-less-like-sheep-more-like-birds/#comments</comments>
		<pubDate>Tue, 25 Sep 2007 03:32:19 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/09/24/flocking-less-like-sheep-more-like-birds/</guid>
		<description><![CDATA[I attended one of the growing list of tech-centered events in New York this evening.  As someone who appreciates the value of these kind of events in New York for a long list of reasons, I have to say&#8230; it wasn&#8217;t that great.
First off, it&#8217;s too large to be intimate.  When there&#8217;s 20 [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>overdue monetization</title>
		<link>http://blog.noreally.org/2007/09/20/overdue-monetization/</link>
		<comments>http://blog.noreally.org/2007/09/20/overdue-monetization/#comments</comments>
		<pubDate>Thu, 20 Sep 2007 13:46:12 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/09/20/overdue-monetization/</guid>
		<description><![CDATA[I was out to dinner last night with someone who just recently switched from his Treo (which he loved) to an iPhone (which he loves).  He&#8217;s not gadget-obsessed, but he&#8217;s young enough that technology is just a part of life like cookies or sneakers.
His biggest complaint about the iPhone is that he can&#8217;t one-hand type [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>the pendulum past the apex</title>
		<link>http://blog.noreally.org/2007/08/17/the-pendulum-past-the-apex/</link>
		<comments>http://blog.noreally.org/2007/08/17/the-pendulum-past-the-apex/#comments</comments>
		<pubDate>Fri, 17 Aug 2007 15:15:25 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[politics]]></category>
		<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/08/17/the-pendulum-past-the-apex/</guid>
		<description><![CDATA[By now we&#8217;ve all read the wise opinions of Henry, Jason and Fred on how the current global financial woes affect the industry.  Overall sense: &#8220;negatively&#8221; with hope.  None of them seem to see this as another end-of-days, and after having experienced the bubble, we can all say that this doesn&#8217;t really resemble that.

Right now, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>innovation for innovation&#8217;s sake</title>
		<link>http://blog.noreally.org/2007/08/11/innovation-for-innovations-sake/</link>
		<comments>http://blog.noreally.org/2007/08/11/innovation-for-innovations-sake/#comments</comments>
		<pubDate>Sat, 11 Aug 2007 19:51:59 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/08/11/innovation-for-innovations-sake/</guid>
		<description><![CDATA[I started this one a long time ago, and never actually filled in any content.  It&#8217;s something that I think about a bit when it comes to developing software.  The temptation for anyone passionate about technology is to be inventive and clever about their development, in an effort to challenge themselves and maybe [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>crowdsourcing &#8211; nextny</title>
		<link>http://blog.noreally.org/2007/08/11/crowdsourcing-nextny/</link>
		<comments>http://blog.noreally.org/2007/08/11/crowdsourcing-nextny/#comments</comments>
		<pubDate>Sat, 11 Aug 2007 19:10:13 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/08/11/crowdsourcing-nextny/</guid>
		<description><![CDATA[nextNY has always been a bit of a fascination for me in terms of organizational structure.  It has no &#8220;leader&#8221; or &#8220;organizer.&#8221;  There is no real group moderator, event planner, coordinator.  All it has is a creator &#8211; Charlie O&#8217;Donnell, and members.  How does it stay running and relevant?
I ask myself [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>crowdsourcing &#8211; digg</title>
		<link>http://blog.noreally.org/2007/08/05/crowdsourcing-digg/</link>
		<comments>http://blog.noreally.org/2007/08/05/crowdsourcing-digg/#comments</comments>
		<pubDate>Sun, 05 Aug 2007 16:19:28 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/08/05/crowdsourcing-digg/</guid>
		<description><![CDATA[In my lead-in post, I briefly described the roles of the many and the few when it comes to software development.  Volumes have been written on this topic, and it continues to be debated in conferences and whatnot.  I&#8217;m trying to drag that Cathedral and Bazaar analogy to similar many/few situations and see [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>crowdsourcing &#8211; intro.</title>
		<link>http://blog.noreally.org/2007/07/30/crowdsourcing-intro/</link>
		<comments>http://blog.noreally.org/2007/07/30/crowdsourcing-intro/#comments</comments>
		<pubDate>Mon, 30 Jul 2007 17:59:46 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/07/30/crowdsourcing-intro/</guid>
		<description><![CDATA[Here it comes &#8211; the requisite position statement and analysis of crowdsourcing.  It&#8217;s a little late &#8211; I didn&#8217;t ride that trend wave back when the scandal over the paying of select members of the crowd to do their thing broke.  I was inspired by an article in &#8220;strategy + business&#8221; that talks [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>new ventures</title>
		<link>http://blog.noreally.org/2007/07/28/new-ventures/</link>
		<comments>http://blog.noreally.org/2007/07/28/new-ventures/#comments</comments>
		<pubDate>Sat, 28 Jul 2007 20:07:29 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[personal]]></category>
		<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/07/28/new-ventures/</guid>
		<description><![CDATA[As I mentioned previously, I&#8217;ve been cooking up a lot of new stuff this summer.  I&#8217;m really kicking things into gear and putting in a lot of extra effort to push myself into doing what I really enjoy, and what I&#8217;m the best at.  Specialization is tricky, and almost seems silly at a [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>updates and changes</title>
		<link>http://blog.noreally.org/2007/07/26/updates-and-changes/</link>
		<comments>http://blog.noreally.org/2007/07/26/updates-and-changes/#comments</comments>
		<pubDate>Thu, 26 Jul 2007 22:04:08 +0000</pubDate>
		<dc:creator>phil</dc:creator>
				<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://blog.noreally.org/2007/07/26/updates-and-changes/</guid>
		<description><![CDATA[As you can see, I messed around with my template a little.  I was getting bored with that default template, so I messed around a little.  It&#8217;s not exactly fancy, but it&#8217;s mine for now.  I&#8217;m sure I&#8217;ll muck with it as time goes on.
A little bit of news on one of the projects I [...]]]></description>
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		<slash:comments>0</slash:comments>
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